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index.ts
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import { AnyAction, Dispatch } from 'redux';
import * as d3 from 'd3';
import produce from 'immer';
import {
LIST_VALUES_NAME_SPACE_TIME,
SIGNAL_BASE_DEFAULT,
KEY_VALUES_FOR_CONSOLIDATED_SIMULATION,
} from '../../applications/osrd/components/Simulation/consts';
import undoableSimulation, { REDO_SIMULATION, UNDO_SIMULATION } from './simulation';
import createTrain from 'applications/osrd/components/Simulation/SpaceTimeChart/createTrain';
import {
interpolateOnTime,
offsetSeconds,
MergedDataPoint,
} from '../../applications/osrd/components/Helpers/ChartHelpers';
import { isNull } from 'lodash';
// Action Types
export const UPDATE_CHART = 'osrdsimu/UPDATE_CHART';
export const UPDATE_CHARTXGEV = 'osrdsimu/UPDATE_CHARTXGEV';
export const UPDATE_CONTEXTMENU = 'osrdsimu/UPDATE_CONTEXTMENU';
export const UPDATE_HOVER_POSITION = 'osrdsimu/UPDATE_HOVER_POSITION';
export const UPDATE_IS_PLAYING = 'osrdsimu/UPDATE_IS_PLAYING';
export const UPDATE_ALLOWANCES_SETTINGS = 'osrdsimu/UPDATE_ALLOWANCES_SETTINGS';
export const UPDATE_MUST_REDRAW = 'osrdsimu/UPDATE_MUST_REDRAW';
export const UPDATE_POSITION_VALUES = 'osrdsimu/UPDATE_POSITION_VALUES';
export const UPDATE_SELECTED_PROJECTION = 'osrdsimu/UPDATE_SELECTED_PROJECTION';
export const UPDATE_SELECTED_TRAIN = 'osrdsimu/UPDATE_SELECTED_TRAIN';
export const UPDATE_SIMULATION = 'osrdsimu/UPDATE_SIMULATION';
export const UPDATE_SPEEDSPACE_SETTINGS = 'osrdsimu/UPDATE_SPEEDSPACE_SETTINGS';
export const UPDATE_SIGNAL_BASE = 'osrdsimu/UPDATE_SIGNAL_BASE';
export const UPDATE_STICKYBAR = 'osrdsimu/UPDATE_STICKYBAR';
export const UPDATE_TIME_POSITION = 'osrdsimu/UPDATE_TIME_POSITION';
export const UPDATE_TIME_POSITION_VALUES = 'osrdsimu/UPDATE_TIME_POSITION_VALUES';
export const UPDATE_CONSOLIDATED_SIMULATION = 'osrdsimu/UPDATE_CONSOLIDATED_SIMULATION';
export const UPDATE_DEPARTURE_ARRIVAL_TIMES = 'osrdsimu/UPDATE_DEPARTURE_ARRIVAL_TIMES';
export const makeDepartureArrivalTimes = (simulation: SimulationSnapshot, dragOffset: number) =>
simulation.trains.map((train: Train) => ({
labels: train.labels,
name: train.name,
departure: offsetSeconds(train.base.stops[0].time + dragOffset),
arrival: offsetSeconds(train.base.stops[train.base.stops.length - 1].time + dragOffset),
speed_limit_composition: train.speed_limit_composition,
}));
export interface Chart {
width: number;
height: number;
margin: {
top: number;
right: number;
bottom: number;
left: number;
};
x: d3.ScaleTime<number, number>;
xAxis: d3.Selection<SVGGElement, unknown, null, undefined>;
xAxisGrid: d3.Selection<SVGGElement, unknown, null, undefined>;
y: d3.ScaleLinear<number, number>;
yAxis: d3.Selection<SVGGElement, unknown, null, undefined>;
yAxisGrid: d3.Selection<SVGGElement, unknown, null, undefined>;
svg: d3.Selection<SVGGElement, unknown, null, undefined>;
drawZone: d3.Selection<SVGGElement, unknown, null, undefined>;
}
export interface AllowancesSetting {
base: boolean;
baseBlocks: boolean;
eco: boolean;
ecoBlocks: boolean;
}
export type AllowancesSettings = Record<string | number, AllowancesSetting>;
export interface Position<Time = number> {
time: Time;
position: number;
}
export type PositionSpeed<Time = number> = Position<Time> & {
speed: number;
};
interface Stop {
id: number;
name: string;
time: number;
duration: number;
position: number;
line_code: number;
track_number: number;
}
export interface RouteAspect<Time = number, Color = number> {
signal_id: string;
route_id: string;
time_start: Time;
time_end: Time;
position_start: number;
position_end: number;
color: Color;
blinking: boolean;
}
export interface SignalAspect<Time = number, Color = number> {
signal_id: string;
time_start: Time;
time_end: Time;
color: Color;
blinking: boolean;
aspect_label: string;
}
export interface Regime {
head_positions: Position[][];
tail_positions: Position[][];
route_begin_occupancy: Position[][];
route_end_occupancy: Position[][];
speeds: PositionSpeed[];
stops: Stop[];
route_aspects: RouteAspect[];
signal_aspects: SignalAspect[];
error: any;
}
export interface Train {
id: number;
labels: any[];
path: number;
name: string;
vmax: any[];
slopes: any[];
curves: any[];
base: Regime;
eco: Regime;
isStdcm: boolean;
margins: any;
speed_limit_composition: string;
}
export interface SimulationSnapshot {
trains: Train[];
}
export type SimulationHistory = SimulationSnapshot[];
export interface PositionValues {
headPosition: PositionSpeed;
tailPosition: PositionSpeed;
routeEndOccupancy: number;
routeBeginOccupancy: number;
speed: {
speed: number;
time: number;
};
}
export interface SimulationTrain {
id: number;
isStdcm: boolean;
name: string;
trainNumber: number;
headPosition: Position<Date | null>[][];
tailPosition: Position<Date | null>[][];
routeEndOccupancy: Position<Date | null>[][];
routeBeginOccupancy: Position<Date | null>[][];
routeAspects: RouteAspect<Date | null, string>[];
signalAspects: SignalAspect<Date | null, string>[];
areaBlock: MergedDataPoint<Date | null>[][];
speed: PositionSpeed<Date | null>[];
eco_headPosition?: Position<Date | null>[][];
eco_tailPosition?: Position<Date | null>[][];
eco_routeEndOccupancy?: Position<Date | null>[][];
eco_routeBeginOccupancy?: Position<Date | null>[][];
eco_routeAspects?: RouteAspect<Date | null, string>[];
eco_signalAspects?: SignalAspect<Date | null, string>[];
eco_areaBlock?: MergedDataPoint<Date | null>[][];
eco_speed?: PositionSpeed<Date | null>[];
}
export interface OsrdSimulationState {
chart: any;
chartXGEV: any;
contextMenu: any;
hoverPosition: any;
isPlaying: boolean;
allowancesSettings?: AllowancesSettings;
mustRedraw: boolean;
positionValues: PositionValues;
selectedProjection: any;
selectedTrain: number;
speedSpaceSettings: {
altitude: boolean;
curves: boolean;
maxSpeed: boolean;
slopes: boolean;
};
stickyBar: boolean;
signalBase: typeof SIGNAL_BASE_DEFAULT;
timePosition: any;
consolidatedSimulation: SimulationTrain[];
departureArrivalTimes: Array<any>;
displaySimulation: boolean;
simulation: {
past: SimulationHistory;
present: SimulationSnapshot;
future: SimulationHistory;
};
}
// Reducer
export const initialState: OsrdSimulationState = {
chart: undefined,
chartXGEV: undefined,
contextMenu: undefined,
hoverPosition: undefined,
isPlaying: false,
allowancesSettings: undefined,
mustRedraw: true,
positionValues: {
headPosition: {
time: 0,
position: 0,
speed: 0,
},
tailPosition: {
time: 0,
position: 0,
speed: 0,
},
routeEndOccupancy: 0,
routeBeginOccupancy: 0,
speed: {
speed: 0,
time: 0,
},
},
selectedProjection: undefined,
selectedTrain: 0,
speedSpaceSettings: {
altitude: false,
curves: false,
maxSpeed: true,
slopes: false,
},
stickyBar: true,
signalBase: SIGNAL_BASE_DEFAULT,
timePosition: undefined,
consolidatedSimulation: [],
departureArrivalTimes: [],
displaySimulation: false,
simulation: {
past: [],
present: { trains: [] },
future: [],
},
};
// eslint-disable-next-line default-param-last
export default function reducer(inputState: OsrdSimulationState | undefined, action: AnyAction) {
const state = inputState || initialState;
return produce(state, (draft) => {
if (!state.simulation) draft.simulation = undoableSimulation(state.simulation, action);
switch (action.type) {
case UPDATE_CHART:
draft.chart = action.chart;
break;
case UPDATE_CHARTXGEV:
draft.chartXGEV = action.chartXGEV;
break;
case UPDATE_CONTEXTMENU:
draft.contextMenu = action.contextMenu;
break;
case UPDATE_HOVER_POSITION:
draft.hoverPosition = action.hoverPosition;
break;
case UPDATE_IS_PLAYING:
draft.isPlaying = action.isPlaying;
break;
case UPDATE_ALLOWANCES_SETTINGS:
draft.allowancesSettings = action.allowancesSettings;
break;
case UPDATE_MUST_REDRAW:
draft.mustRedraw = action.mustRedraw;
break;
case UPDATE_POSITION_VALUES:
draft.positionValues = action.positionValues;
break;
case UPDATE_SELECTED_PROJECTION:
draft.selectedProjection = action.selectedProjection;
break;
case UPDATE_SELECTED_TRAIN:
draft.selectedTrain = action.selectedTrain;
break;
case UPDATE_DEPARTURE_ARRIVAL_TIMES:
draft.departureArrivalTimes = action.departureArrivalTimes;
break;
case UPDATE_SIMULATION:
case UNDO_SIMULATION:
case REDO_SIMULATION:
// get only the present, thanks
draft.simulation = undoableSimulation(state.simulation, action);
draft.departureArrivalTimes = makeDepartureArrivalTimes(draft.simulation.present, 0);
draft.consolidatedSimulation = createTrain(
() => {},
KEY_VALUES_FOR_CONSOLIDATED_SIMULATION,
draft.simulation.present.trains,
() => {}
);
draft.displaySimulation =
draft.simulation.present?.trains.length > 0 &&
draft.simulation.present.trains[state.selectedTrain] !== undefined;
break;
case UPDATE_SPEEDSPACE_SETTINGS:
draft.speedSpaceSettings = action.speedSpaceSettings;
break;
case UPDATE_SIGNAL_BASE:
draft.signalBase = action.signalBase;
break;
case UPDATE_STICKYBAR:
draft.stickyBar = action.stickyBar;
break;
case UPDATE_TIME_POSITION:
draft.timePosition = action.timePosition;
break;
case UPDATE_CONSOLIDATED_SIMULATION:
draft.consolidatedSimulation = action.consolidatedSimulation;
break;
case UPDATE_TIME_POSITION_VALUES: {
draft.timePosition = action.timePosition;
// position value will be computed depending on current data simulation
// eslint-disable-next-line no-case-declarations
const currentTrainSimulation = state.consolidatedSimulation.find(
(consolidatedSimulation: any) =>
consolidatedSimulation.trainNumber === state.selectedTrain
);
const positionsValues = interpolateOnTime(
currentTrainSimulation,
['time'],
LIST_VALUES_NAME_SPACE_TIME,
action.timePosition
) as any;
draft.positionValues = positionsValues;
break;
}
default:
break;
}
});
}
// Functions
export function updateChart(chart: Chart) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_CHART,
chart,
});
};
}
export function updateChartXGEV(chartXGEV: OsrdSimulationState['chartXGEV']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_CHARTXGEV,
chartXGEV,
});
};
}
export function updateContextMenu(contextMenu: OsrdSimulationState['contextMenu']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_CONTEXTMENU,
contextMenu,
});
};
}
export function updateHoverPosition(hoverPosition: OsrdSimulationState['hoverPosition']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_HOVER_POSITION,
hoverPosition,
});
};
}
export function updateIsPlaying(isPlaying: OsrdSimulationState['isPlaying']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_IS_PLAYING,
isPlaying,
});
};
}
export function updateAllowancesSettings(
allowancesSettings: OsrdSimulationState['allowancesSettings']
) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_ALLOWANCES_SETTINGS,
allowancesSettings,
});
};
}
export function updateMustRedraw(mustRedraw: OsrdSimulationState['mustRedraw']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_MUST_REDRAW,
mustRedraw,
});
};
}
export function updatePositionValues(positionValues: OsrdSimulationState['positionValues']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_POSITION_VALUES,
positionValues,
});
};
}
export function updateSelectedProjection(
selectedProjection: OsrdSimulationState['selectedProjection']
) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_SELECTED_PROJECTION,
selectedProjection,
});
};
}
export function updateSelectedTrain(selectedTrain: OsrdSimulationState['selectedTrain']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_SELECTED_TRAIN,
selectedTrain,
});
};
}
export function updateSimulation(simulation: SimulationSnapshot) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_SIMULATION,
simulation,
});
};
}
export function updateSpeedSpaceSettings(
speedSpaceSettings: OsrdSimulationState['speedSpaceSettings']
) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_SPEEDSPACE_SETTINGS,
speedSpaceSettings,
});
};
}
export function updateStickyBar(stickyBar: OsrdSimulationState['stickyBar']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_STICKYBAR,
stickyBar,
});
};
}
export function updateSignalBase(signalBase: OsrdSimulationState['signalBase']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_SIGNAL_BASE,
signalBase,
});
};
}
export function updateTimePosition(timePosition: OsrdSimulationState['timePosition']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_TIME_POSITION,
timePosition,
});
};
}
export function updateDepartureArrivalTimes(
newDepartureArrivalTimes: OsrdSimulationState['departureArrivalTimes']
) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_DEPARTURE_ARRIVAL_TIMES,
departureArrivalTimes: newDepartureArrivalTimes,
});
};
}
export function updateConsolidatedSimulation(
consolidatedSimulation: OsrdSimulationState['consolidatedSimulation']
) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_CONSOLIDATED_SIMULATION,
consolidatedSimulation,
});
};
}
export function updateTimePositionValues(timePosition: OsrdSimulationState['timePosition']) {
return (dispatch: Dispatch) => {
dispatch({
type: UPDATE_TIME_POSITION_VALUES,
timePosition,
});
};
}