Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Debatable False Positive - Lod #1152

Open
cwfitzgerald opened this issue Nov 19, 2024 · 1 comment
Open

Debatable False Positive - Lod #1152

cwfitzgerald opened this issue Nov 19, 2024 · 1 comment
Labels
A-dict C-bug Category: bug S-waiting-on-decision Status: Waiting on a go/no-go before implementing

Comments

@cwfitzgerald
Copy link

It's very common for various graphics apis to discuss the LOD (level of detail) of textures and this gets corrected by typos to load. This means I always end up needing to add a config to suppress this.

I'm not sure if this is too specialized (having it outweighs the costs of over-correction), just wanted to launch this datapoint.

Thanks for your work on this!

@epage
Copy link
Collaborator

epage commented Nov 19, 2024

Thanks for the feedback and thanks for the understanding that there are trade offs in changing this!

Those make it seem rare. It would be good to get a feel from people if there are reasons this is general enough for all code bases (which is a different audience than google trends and ngrams).

@epage epage added C-bug Category: bug A-dict S-waiting-on-decision Status: Waiting on a go/no-go before implementing labels Feb 19, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-dict C-bug Category: bug S-waiting-on-decision Status: Waiting on a go/no-go before implementing
Projects
None yet
Development

No branches or pull requests

2 participants