Name | Type | Description | Notes |
---|---|---|---|
ArtifacttypeId | Pointer to int32 | [optional] [readonly] | |
ArtifacttypeName | string |
func NewArtifacttype(artifacttypeName string, ) *Artifacttype
NewArtifacttype instantiates a new Artifacttype object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewArtifacttypeWithDefaults() *Artifacttype
NewArtifacttypeWithDefaults instantiates a new Artifacttype object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Artifacttype) GetArtifacttypeId() int32
GetArtifacttypeId returns the ArtifacttypeId field if non-nil, zero value otherwise.
func (o *Artifacttype) GetArtifacttypeIdOk() (*int32, bool)
GetArtifacttypeIdOk returns a tuple with the ArtifacttypeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Artifacttype) SetArtifacttypeId(v int32)
SetArtifacttypeId sets ArtifacttypeId field to given value.
func (o *Artifacttype) HasArtifacttypeId() bool
HasArtifacttypeId returns a boolean if a field has been set.
func (o *Artifacttype) GetArtifacttypeName() string
GetArtifacttypeName returns the ArtifacttypeName field if non-nil, zero value otherwise.
func (o *Artifacttype) GetArtifacttypeNameOk() (*string, bool)
GetArtifacttypeNameOk returns a tuple with the ArtifacttypeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Artifacttype) SetArtifacttypeName(v string)
SetArtifacttypeName sets ArtifacttypeName field to given value.