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model_division.go
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/*
DFIRTrack
OpenAPI 3 - Documentation of DFIRTrack API
API version: v2.4.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package dfirtrackapi
import (
"encoding/json"
)
// Division struct for Division
type Division struct {
DivisionId *int32 `json:"division_id,omitempty"`
DivisionName string `json:"division_name"`
}
// NewDivision instantiates a new Division object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDivision(divisionName string) *Division {
this := Division{}
this.DivisionName = divisionName
return &this
}
// NewDivisionWithDefaults instantiates a new Division object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDivisionWithDefaults() *Division {
this := Division{}
return &this
}
// GetDivisionId returns the DivisionId field value if set, zero value otherwise.
func (o *Division) GetDivisionId() int32 {
if o == nil || o.DivisionId == nil {
var ret int32
return ret
}
return *o.DivisionId
}
// GetDivisionIdOk returns a tuple with the DivisionId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Division) GetDivisionIdOk() (*int32, bool) {
if o == nil || o.DivisionId == nil {
return nil, false
}
return o.DivisionId, true
}
// HasDivisionId returns a boolean if a field has been set.
func (o *Division) HasDivisionId() bool {
if o != nil && o.DivisionId != nil {
return true
}
return false
}
// SetDivisionId gets a reference to the given int32 and assigns it to the DivisionId field.
func (o *Division) SetDivisionId(v int32) {
o.DivisionId = &v
}
// GetDivisionName returns the DivisionName field value
func (o *Division) GetDivisionName() string {
if o == nil {
var ret string
return ret
}
return o.DivisionName
}
// GetDivisionNameOk returns a tuple with the DivisionName field value
// and a boolean to check if the value has been set.
func (o *Division) GetDivisionNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.DivisionName, true
}
// SetDivisionName sets field value
func (o *Division) SetDivisionName(v string) {
o.DivisionName = v
}
func (o Division) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.DivisionId != nil {
toSerialize["division_id"] = o.DivisionId
}
if true {
toSerialize["division_name"] = o.DivisionName
}
return json.Marshal(toSerialize)
}
type NullableDivision struct {
value *Division
isSet bool
}
func (v NullableDivision) Get() *Division {
return v.value
}
func (v *NullableDivision) Set(val *Division) {
v.value = val
v.isSet = true
}
func (v NullableDivision) IsSet() bool {
return v.isSet
}
func (v *NullableDivision) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDivision(val *Division) *NullableDivision {
return &NullableDivision{value: val, isSet: true}
}
func (v NullableDivision) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDivision) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}