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model_os.go
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/*
DFIRTrack
OpenAPI 3 - Documentation of DFIRTrack API
API version: v2.4.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package dfirtrackapi
import (
"encoding/json"
)
// Os struct for Os
type Os struct {
OsId *int32 `json:"os_id,omitempty"`
OsName string `json:"os_name"`
}
// NewOs instantiates a new Os object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewOs(osName string) *Os {
this := Os{}
this.OsName = osName
return &this
}
// NewOsWithDefaults instantiates a new Os object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewOsWithDefaults() *Os {
this := Os{}
return &this
}
// GetOsId returns the OsId field value if set, zero value otherwise.
func (o *Os) GetOsId() int32 {
if o == nil || o.OsId == nil {
var ret int32
return ret
}
return *o.OsId
}
// GetOsIdOk returns a tuple with the OsId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Os) GetOsIdOk() (*int32, bool) {
if o == nil || o.OsId == nil {
return nil, false
}
return o.OsId, true
}
// HasOsId returns a boolean if a field has been set.
func (o *Os) HasOsId() bool {
if o != nil && o.OsId != nil {
return true
}
return false
}
// SetOsId gets a reference to the given int32 and assigns it to the OsId field.
func (o *Os) SetOsId(v int32) {
o.OsId = &v
}
// GetOsName returns the OsName field value
func (o *Os) GetOsName() string {
if o == nil {
var ret string
return ret
}
return o.OsName
}
// GetOsNameOk returns a tuple with the OsName field value
// and a boolean to check if the value has been set.
func (o *Os) GetOsNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.OsName, true
}
// SetOsName sets field value
func (o *Os) SetOsName(v string) {
o.OsName = v
}
func (o Os) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.OsId != nil {
toSerialize["os_id"] = o.OsId
}
if true {
toSerialize["os_name"] = o.OsName
}
return json.Marshal(toSerialize)
}
type NullableOs struct {
value *Os
isSet bool
}
func (v NullableOs) Get() *Os {
return v.value
}
func (v *NullableOs) Set(val *Os) {
v.value = val
v.isSet = true
}
func (v NullableOs) IsSet() bool {
return v.isSet
}
func (v *NullableOs) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableOs(val *Os) *NullableOs {
return &NullableOs{value: val, isSet: true}
}
func (v NullableOs) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableOs) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}