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This repository was archived by the owner on Mar 8, 2023. It is now read-only.
Hi,
is it possible to build the binary tin-terrain with static linking? I would like to easily share this program between machines. Currently this requires installing all the dependencies. It would be very helpful if one could just copy the executable. I work in MacOS but I guess this is not OS dependent. Can this be done with some tweakings of cmake flags?
Note If others run into the same issue: There is a workaround possible which I currently use:
copy all dependencies to some new dir on the build machine:
Hi,
is it possible to build the binary tin-terrain with static linking? I would like to easily share this program between machines. Currently this requires installing all the dependencies. It would be very helpful if one could just copy the executable. I work in MacOS but I guess this is not OS dependent. Can this be done with some tweakings of cmake flags?
Note If others run into the same issue: There is a workaround possible which I currently use:
copy all dependencies to some new dir on the build machine:
Transfer
somedir
to the new machine. And then use the following the script:This is only for Mac and of course it is really ugly. It will break with any change in the dependency chain.
P.S. This is really a great tool! Thanks for sharing it.
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