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Democracy.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FAC5EA4F-1A32-4246-A670-3E7F8AD70B8D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Democracy</RootNamespace>
<AssemblyName>Democracy</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>false</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="ColossalManaged">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll</HintPath>
</Reference>
<Reference Include="ICities">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Core\App.cs" />
<Compile Include="Entity\PersonSubscriptionOption.cs" />
<Compile Include="GameAPI\PersonGameAPIType.cs" />
<Compile Include="Entity\Person.cs" />
<Compile Include="GameAPI.CS1Adapter\CS1Base.cs" />
<Compile Include="GameAPI.CS1Adapter\LoadingExtensionAdapter.cs" />
<Compile Include="GameAPI.CS1Adapter\PersonImporterAdapter.cs" />
<Compile Include="GameAPI.CS1Adapter\ThreadingAdapter.cs" />
<Compile Include="GameAPI.CS1Adapter\UserModAdapter.cs" />
<Compile Include="GameAPI.CS1Adapter\LoggingAdapter.cs" />
<Compile Include="GameAPI.Impl\GameBootstrapper.cs" />
<Compile Include="GameAPI.Impl\Description.cs" />
<Compile Include="GameAPI.Impl\Logging.cs" />
<Compile Include="GameAPI.Impl\PersonPublisher.cs" />
<Compile Include="GameAPI.Impl\ThreadHandler.cs" />
<Compile Include="GameAPI\IGameBootstrapper.cs" />
<Compile Include="GameAPI\IPersonImporter.cs" />
<Compile Include="GameAPI\IDescription.cs" />
<Compile Include="GameAPI\ILogging.cs" />
<Compile Include="Core\Subscription\Publisher.cs" />
<Compile Include="GameAPI\IThreadHandler.cs" />
<Compile Include="Mod\PersonRecallerApp.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>mkdir "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)"
del "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)\$(TargetFileName)"
xcopy /y "$(TargetPath)" "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(SolutionName)"</PostBuildEvent>
</PropertyGroup>
</Project>