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Orbit

Simulate orbits.

Description

Simulate attraction using 2D circles.

The “bouncing” when two objects collide is not realistic, because I suck at math and I couldn’t understand what I searched. If you want, feel free to make a PR.

Building

$ git clone https://github.com/8dcc/orbit
$ cd orbit
$ make
...

$ ./orbit

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Simulate attractions and collisions

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