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Softlock after dragon fight #30
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converted yabause save: (savestates were made with yabause 0.9.14) to reproduce: load the 1st save, exit the inn and keep walking to the left. Use these cheats to quickly pass the fights: |
After some experimenting, this seems a bug with the eventeditor. TODO: compare byte structures in Possible temp. fix for the next release: restore the original jap .evn file to pass that point (all the dialogs in that scene will go back to Japanese) |
update: added a better fix (reduced English text instead of Jap dialogues) found a possible cause:
i see a |
superseded by #91 |
Reported by multiple sources the game is soft-locking at this position in the event:
https://github.com/eadmaster/pcrown/blob/master/script/eng/events/015_00_1.TXT#L6
Need to add a translation and check the game running in the yabause debugger.
Test savegame: retroarch_saves.zip
(there may be other cases like this still to be found)
Current workaround: temporarily switch back to the Japanese untranslated game to pass this point.
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