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v0.41.0

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@TerminalTim TerminalTim released this 21 Feb 18:15
· 5 commits to master since this release
v0.41.0
c3057eb

0.41.0 (2025-2-21)

general

  • improved: Upgraded the minimum runtime JavaScript target for all packages to ES2017.

editor

  • added: overlay features now auto-toggle based on edit layers visibility.

display

  • improved: Enhanced balance between performance and view distance by optimizing grid size at very high pitch
  • improved: Horizontal text positioning accuracy enhanced, especially with textAnchor enabled
  • added: Icons/Images now support texture atlases up to 4096 pixels in size.
  • added: collision detection now handles mixed tile sizes more effectively and supports tile sizes of 1024 and larger.
  • added: Introduced singleWorldView option to control map view repetition on the horizontal and vertical axes, allowing control over one or both axes, or enabling infinite repetition. Playground Example
  • added: add adaptive tile loading to dynamically select larger tiles from higher zoom levels for distant areas, improving performance, rendering efficiency, and viewing distance for high pitch map views.
  • fixed: prevent temporary incorrect scaling of 3D Models during tile preview
  • fixed: address brief flashing issue in styles rendering requiring two alpha passes