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Fix issue with VS 2019 building and added VS2019 testing #83

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merged 6 commits into from
Jun 21, 2021

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PolygonalSun
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This PR adds a cast to a validation check to prevent a signed/unsigned mismatch error when the glTF-SDK code is used with VS 2019. This also adds building against VS 2019 to verify build integrity against that version.

@PolygonalSun PolygonalSun requested a review from bghgary June 19, 2021 03:45
@@ -62,7 +62,65 @@ jobs:
testResultsFiles: built\Out\windows_$(buildPlatform)\$(buildConfiguration)\GLTFSDK.Test\GLTFSDK.Test.log
condition: and(succeeded(), in(variables['buildPlatform'], 'Win32', 'x64'))

- job: WindowsVcPkg
- job: Windows_VS2019
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We probably should start factoring this out a bit as to not repeat the same thing multiple times.

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@PolygonalSun PolygonalSun Jun 21, 2021

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Talked offline about this. Will refactor in separate PR.

@PolygonalSun PolygonalSun merged commit ac3e703 into master Jun 21, 2021
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2 participants