Fixes
- Image Element mask fix by @kpal81xd in #7341
- Fixes to processing WGSL shader by @mvaligursky in #7342
- Outline renderer null check for meshInstances by @kpal81xd in #7360
- Moved zero render target check to a better place by @mvaligursky in #7354
- Generate valid shader when multiple lights with cascades are used at the same time by @mvaligursky in #7369
- Fixed incorrect 2D texture array setup with compressed format by @mvaligursky in #7372
- Ensure postrender callback is cleaned up in outline renderer by @MAG-AdrianMeredith in #7367
- Fix to texture upload issue on WebGPU by @mvaligursky in #7375
- Fixed grid enabled/disabled by @kpal81xd in #7374
- Fix gsplat blending by @slimbuck in #7379
- Fix gsplat rounding issues by @slimbuck in #7380
- Fix gsplat discoloration by @slimbuck in #7383
- Grid render component fix by @kpal81xd in #7384
Full Changelog: v2.5.0...v2.5.1