Skip to content

Commit

Permalink
Fixed positioning of Rocketdog for video demo.
Browse files Browse the repository at this point in the history
Fixed laser attack to work on both sides (bug fix needed when attacking to the left)
  • Loading branch information
NoahSefcik committed Feb 27, 2016
1 parent fdba91e commit 80324d0
Show file tree
Hide file tree
Showing 2 changed files with 14 additions and 8 deletions.
12 changes: 10 additions & 2 deletions src/edu/uco/sdd/rocketdog/controller/DefaultKeyMapping.java
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,11 @@ public void handleKeyPressed(Level currentLevel, KeyEvent keyEvent, double speed
currentLevel.getLaserWeapon(i).setVisableOn();
currentLevel.getLaserWeapon(i).setPosition(new Point2D(currentLevel.getRocketDog().getPosition().getX() + 100,
currentLevel.getRocketDog().getPosition().getY() + 65));
currentLevel.getLaserWeapon(i).setVelocity(new Point2D(speed, currentLevel.getRocketDog().getVelocity().getY()));
if (currentLevel.getRocketDog().getSprite().getScaleX() == -1) {
currentLevel.getLaserWeapon(i).setVelocity(new Point2D(-speed, currentLevel.getRocketDog().getVelocity().getY()));
} else {
currentLevel.getLaserWeapon(i).setVelocity(new Point2D(speed, currentLevel.getRocketDog().getVelocity().getY()));
}
break;
case K:
int j = currentLevel.checkFiredLargerLaser();
Expand All @@ -49,7 +53,11 @@ public void handleKeyPressed(Level currentLevel, KeyEvent keyEvent, double speed
currentLevel.getLargeLaserWeapon(j).setVisableOn();
currentLevel.getLargeLaserWeapon(j).setPosition(new Point2D(currentLevel.getRocketDog().getPosition().getX() + 100,
currentLevel.getRocketDog().getPosition().getY() + 15));
currentLevel.getLargeLaserWeapon(j).setVelocity(new Point2D(speed, currentLevel.getRocketDog().getVelocity().getY()));
if (currentLevel.getRocketDog().getSprite().getScaleX() == -1) {
currentLevel.getLargeLaserWeapon(j).setVelocity(new Point2D(-speed, currentLevel.getRocketDog().getVelocity().getY()));
} else {
currentLevel.getLargeLaserWeapon(j).setVelocity(new Point2D(speed, currentLevel.getRocketDog().getVelocity().getY()));
}
break;
case F1:
currentLevel.getRocketDog().setState(new FullHealthState(1000));
Expand Down
10 changes: 4 additions & 6 deletions src/edu/uco/sdd/rocketdog/model/Level.java
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ public Level(Group root, ImageView background, int width, int height) {
//root.setAlignment(Pos.TOP_LEFT);

//Hero information added to game
rocketDog.setPosition(new Point2D(150, 400));
rocketDog.setPosition(new Point2D(350, 300));
rocketDog.addEntityClass(player, 1);
rocketDog.getHitbox().setWidth(130);
rocketDog.getHitbox().setHeight(130);
Expand Down Expand Up @@ -409,10 +409,7 @@ public void update() {

enemies.stream().forEach((entity) -> {
if (entity.hasCollided(rocketDog)) {
entity.setState(new CollisionState(entity.getCurrentHealth() - 15));
rocketDog.setCurrentHealth(rocketDog.getCurrentHealth() - 5);
rocketDog.setState(new DamagedState());
update(rocketDog.currentHealth);
update(rocketDog.getCurrentHealth());
} else if (!entity.hasCollided(rocketDog)) {
entity.setState(new DamagedState());
}
Expand Down Expand Up @@ -443,7 +440,8 @@ public void update() {
//Check for collision
p.processCollision(rocketDog);
if(p.hasCollided(rocketDog)) {
this.update(rocketDog.getCurrentHealth());
rocketDog.setState(new DamagedState());
update(rocketDog.currentHealth);
}
} else {
removeProjectile(p);
Expand Down

0 comments on commit 80324d0

Please sign in to comment.