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I scanned myself, auto-rigged, and animated myself doing a martial arts movement in a WebXR scene

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capoeira

one figure doing ginga, one mid-carwheel A photogrammetry scan of myself doing a martial arts movement in a WebXR scene.

How/Why

One late night after capoeira practice, Sofia and I went to Danny Andreev of Sunburn Schematics for tea. He showed us this photogrammetry device that is usually used to capture 3D scans of parts for later use in a CAD context. We hypothesized that if I stayed really,really still we could capture it as a 3D file, and that I could use auto-rigging software to try to fight myself in VR.

A reel of a process video

This ended up being a useful prototype to communicate to fellow VR developers and locals in the HCI community about potentials for interpersonal martial interaction in XR that can extend beyond the status quo of punching -- what would it look like to be in a movement dialog with an expressive artifical avatar that can cartwheel, kick, spin, and dance.

Later, Kiki helped me put a muay thai movement in there-- more to come 😎

Run this locally

npm install npm run dev

More resources

Auto rigging + animation library - Mixamo

How to animate with three.js - Three.js Journey Lesson 05

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I scanned myself, auto-rigged, and animated myself doing a martial arts movement in a WebXR scene

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